ஆஞ்சியோலஜி: திறந்த அணுகல்

ஆஞ்சியோலஜி: திறந்த அணுகல்
திறந்த அணுகல்

ஐ.எஸ்.எஸ்.என்: 2329-9495

சுருக்கம்

Development of Behavior Change Support Framework Using Gamification for Individuals at Risk of Heart Disease

Pantea Keikhosrokiani*, Shoban Balakirushnan

Objective: This study aims to develop a behavior change framework that uses the elements of gamification for individuals who are at risk of heart disease. Furthermore, it tests the effects of the gamification elements introduced on behavior change which is measured using a Readiness to Change questionnaire. Participants: 35 participants aged above 30 with BMI greater than 25 kgm-2 were recruited participated in this study.

Method: Using literature review, a framework is proposed that links the gamification elements to their corresponding strategies of the Transtheoretical Model. This framework leads to behavior change and ultimately a healthy lifestyle as a health outcome. The proposed framework is tested using an intervention study with a repeated measure research design. The participants underwent a four-week intervention period where they were required to measure the number of daily steps and daily caloric intake.

Results: The effect on the health outcome is measured, using BMI, to evaluate the effect of the gamification elements on the behavior change to affect health outcomes. The results of the analysis as well as a feedback discussion with the participants after the intervention were used to further revise the framework.

Conclusion: The proposed framework can be applied to develop gamified mHealth applications and used for gamification-based behavior change framework.

மறுப்பு: இந்த சுருக்கமானது செயற்கை நுண்ணறிவு கருவிகளைப் பயன்படுத்தி மொழிபெயர்க்கப்பட்டது மற்றும் இன்னும் மதிப்பாய்வு செய்யப்படவில்லை அல்லது சரிபார்க்கப்படவில்லை.
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